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Zhao Yun Flying Dragon Skin In Depth Review

Zhao Yun’s new Flying Dragon General skin has now gone live, and for players checking Crickex Sign Up notes before deciding what to buy, the first-week bundle price of 990 also includes a custom button, making the overall value fairly solid. As a Zhao Yun fan, I picked it up immediately, especially because the skin includes quite a few hidden details. For a direct-sale skin, that is honestly not easy to come by.

However, on the first day of release, I already saw some players on the forum saying the skin felt terrible to use. So how should we really judge it?

In terms of control feel, I personally think the first and third skills are both quite good. The response is crisp, the feedback is strong, and it does not feel overly heavy. Overall, it plays smoothly. The sound feedback of the second skill is also clear, but the willow-branch effects and electronic sound design create a slightly soft and weak impression. It does not feel as solid as the dragon limited skin, nor as silky as Shining Star. So my overall view is that this skin sits below Shining Star in feel, but can still stand shoulder to shoulder with the dragon limited skin.

After talking about the feel, let’s compare the effects.

Although Flying Dragon General is a new skin, there is still a noticeable gap between it and the dragon limited skin released two years ago. For Ming Zhong Ding, the first skill sends out a dragon, giving it a bold and dominant look. Flying Dragon General uses the classic “passing through a gate” effect again. The finger snap behind Zhao Yun is a highlight, but overall it feels more creative than clean. The effects are rather crowded, which matches the common style of many modern skins.

The reason Shining Star is often praised for being smooth can actually be seen clearly from its skills. It never steals the spotlight from the hero himself. Zhao Yun remains the center, the spear tip is easy to track, and the effects are simple without looking cheap.

For the enhanced basic attack, each skin has its own style. The one I like least is the dragon limited version. It is very bright but not especially distinctive. The sound effect is crisp, yet it somehow feels like the hit lands on a bronze vessel without enough force. To put it plainly, the impact is lacking.

The new skin’s effects are brighter. In the most straightforward terms, they can block vision a little. Shining Star is much cleaner, with a star-ring effect that serves as the skin’s core visual element. For players comparing Crickex Sign Up choices alongside in-game cosmetics, this kind of clarity can matter more than flashy decoration.

For the second skill, both the dragon limited skin and the new skin change Zhao Yun’s movement. One uses a double-claw scratching motion, while the other spins the spear in place. In terms of effects, the dragon limited skin shows dragon claws attacking from both sides, making the range feel longer and the power feel stronger. The new skin’s crowded effects are even more obvious here. It seems to lack a clear theme or a single point it wants to emphasize, so every part is filled with heavy visual details. Even the outline of the skill has its own effect layer.

Shining Star shows its smoothness best through the second skill. The effect is very simple, using blue-purple star trails and golden sparks. The layers are clear, and the sound effect gradually weakens, matching the current design where the second skill’s damage decreases over time.

There is one detail the other two skins do not have. The final hit of the dragon limited skin summons a dragon to attack forward. Although this is only a visual change, it creates a feeling of high output and long range. The new skin simply continues the willow-branch whipping effect until the end, which explains why it feels a bit soft and weak. It lacks that final burst of visual impact.

For the first half of the ultimate, the two skins on the left do not change Zhao Yun’s movement much. The dragon limited skin has a swimming dragon circling his body, while the new skin charges up a giant palm strike. The ground also contains many visual elements, which may look especially obvious from the opponent’s perspective.

Shining Star has the plainest ultimate effect, almost just drawing a few circles on the ground. But in high-quality matches, this kind of low-profile effect may actually make the skill easier to land.

For the second phase of the ultimate, the dragon limited skin is the coolest. The spear pierces the ground, and a divine dragon coils around it. The effect is so dazzling that Zhao Yun himself almost disappears.

The new skin turns this into a huge palm strike, smashing the ground apart and giving the move a strong sense of power.

Shining Star creates a huge star trail instead, moving away from the simple style of its other skills and using much higher saturation.

Because of that, I actually think the new skin’s ultimate is the most comfortable one to watch.

After the ultimate triggers the electrified state, the second skill also changes. The dragon limited skin shows claw-mark effects, Shining Star creates star trails, while the new skin adds a small lightning figure effect. This is clearly a clever little detail, the kind that can make players smile when they notice it.

In summary, the dragon limited skin clearly has the richest effects, while Shining Star is much simpler across the board. That is why skins like Shining Star often age well and remain comfortable to use for a long time.

Flying Dragon General does very well in small details, and anyone weighing Crickex Sign Up timing with a first-week purchase can see that the finger snap and tiny lightning figure deserve praise. However, the overall design feels somewhat messy and lacks a clear theme. Every skill seems packed with effects to make it look premium, but the saturation is extremely high, and there is very little semi-transparent design. Because of that, I do not think this will be a skin with great long-term durability.